Are there any concrete examples of code using hexagonal maps with cocos2d? Except of drawing them manually, of course.
I have found out that Tiled map editor (java version) allows to create these maps. But how to work with such map?
I also don’t know how to prepare a image for drawing into a hexagonal cell
Are there any concrete examples of code using hexagonal maps with cocos2d? Except of
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My current solution is to draw manually. But I have found an interesting way to store this field into an usual 2d array.
For examle:
where circles are hexagons.
I can store this map as:
0 1 0
1 0 1
0 1 0
1 0 1
0 1 0