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Home/ Questions/Q 8298037
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T15:37:26+00:00 2026-06-08T15:37:26+00:00

consider the below class public class Player { private int id; public int getId()

  • 0

consider the below class

public class Player {

private int id;
public int getId() {
    return id;
}

public void setId(int id) {
    this.id = id;
}
}

Assume there is another class in the same package

public class Sample {
    Player p1 = new Player();
    Player p2 = new Player();
    Player p3 = new Player();
    Player p4 = new Player();
    //p1.
}

In this Class accessing the methods p1.setId(int) is not possible unless it is called in side another method

public class Sample {
    Player p1 = new Player();
    Player p2 = new Player();
    Player p3 = new Player();
    Player p4 = new Player();

    void example () {
        int x;
        p1.setId(x);                
    }
}

Inside example p1.setId() is possible . I understand that java is
enabling the access of methods only inside another method. So its more
secure. But I want to make clarification as why such restriction is
there and what concept data abstraction or Encapsulation is shown with
this restriction. Thanks in advance .

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-08T15:37:28+00:00Added an answer on June 8, 2026 at 3:37 pm

    I understand that java is enabling the access of methods only inside another method. So its more secure

    That’s complete nonsense.

    You’re simply having problems with the syntax rules of the language, which say that inside a class body, you can have only these four things:

    ClassMemberDeclaration
    InstanceInitializer
    StaticInitializer
    ConstructorDeclaration
    

    You can’t put just any code inside a class, that’s just not how classes are defined. You can use an instance initializer. This works:

    public class Sample()
    {
            Player p1 = new Player();
            Player p2 = new Player();
            Player p3 = new Player();
            Player p4 = new Player();
    
            {
                p1.setInt(2);
            }
    }
    

    But it’s not usually done as constructors are more appropriate for instance initialization.

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