Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 674905
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 14, 20262026-05-14T00:45:31+00:00 2026-05-14T00:45:31+00:00

Does std::map move around already inserted values when inserting new data ?

  • 0

Does std::map move around already inserted values when inserting new data ?

  • 1 1 Answer
  • 1 View
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-14T00:45:32+00:00Added an answer on May 14, 2026 at 12:45 am

    The map is implemented as a tree, and when you insert a new element, the tree may need to be rebalanced.

    This does not invalidate any iterators or references to elements in the tree. This balancing is done via the manipulation of pointers, so you have nothing to worry about; the nodes themselves stay put.

    Balancing involves changing the structure of the tree by telling nodes who their children, parents, and siblings are via re-assigning pointers, but this is an implementation detail. Logically nothing has changed.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Am I right in assuming that adding/removing elements to an std::map does not effect
How efficient is the find() function on the std::map class? Does it iterate through
Does anyone know where I can find unit tests that will test std::map ?
How large does a collection have to be for std::map to outpace a sorted
A different question inspired the following thought: Does std::vector<T> have to move all the
the std::map refernce at http://www.cplusplus.com/reference/stl/map/ does not mention any == oprerator. But my code
Does anyone know where I can find an implimentation that wraps a std::map and
When defining a std::map , does it make sense to make the key type
Is there a data structure in C++ with O(1) lookup? A std::map has O(log(n))
For data types such as std::set and std::map where lookup occurs in logarithmic time,

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.