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Home/ Questions/Q 8317361
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T21:34:31+00:00 2026-06-08T21:34:31+00:00

How can I copy a texture from GPU memory to the CPU in WebGL?

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How can I copy a texture from GPU memory to the CPU in WebGL? I am updating the texture using texSubImage2D in runtime.

I would like to avoid:

  • storing a copy of a texture on a canvas
  • rendering to texture and call readPixels

Is there any other way?

Already read these (which are useful for textures that are not updated during execution):

  • Accessing image/texture data (texels) on WebGL
  • Can one easily create an HTML image element from a WebGL texture object?
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-08T21:34:33+00:00Added an answer on June 8, 2026 at 9:34 pm

    There is no other way than to attach your texture to an FBO and perform a readPixels.

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