How can I get the actual position of a node in the scene. The absolute position, regardless of any containers/transforms.
For example, I want to translate a certain node a so that it would temporarily overlap another node b. So I wish to set his translateX property to b.globalX-a.globalX.
The documentation says:
Defines the X coordinate of the
translation that is added to the
transformed coordinates of this Node
for the purpose of layout. Containers
or Groups performing layout will set
this variable relative to
layoutBounds.minX in order to position
the node at the desired layout
location.For example, if child should have a
final location of finalX:
child.layoutX = finalX - child.layoutBounds.minX;
That is, the final coordinates of any node should be
finalX = node.layoutX + node.layoutBounds.minX
However running the following code:
var rect;
Stage {
title: "Application title"
width: 250
height:250
scene: Scene {
content: [
Stack{content:[rect = Rectangle { width:10 height:10}] layoutX:10}
]
}
}
println("finalX = {rect.layoutX+rect.layoutBounds.minX}");
gives me finalX = 0.0 instead of finalX = 10.0 as the docs seemingly state.
Is there a clear method to get the absolutely final positioning coordinates in JavaFX?
The only solution I found so far is
Which doesn’t seem to me as the “best” way to do that (note that this function is not bound). Still it works for JavaFX 1.2.