How do I make a program that proxies and transparently modifies TCP/IP traffic?
I want to make something like the program at at endarkorbit.primochka.net? That one is is made in java I guess, but I want to know how to do it in .net.
What the program does is that it creates a sort of a listener on the local ip ( 127.0.0.1 ) and you set the browser proxy to that and open the game. The program reads those packets/sends/manipulates etc. It certainly uses some tcp stuff, not sure what all and how.
I tried using a tcplistener, I get the data from the website into the listener but I cannot view the website or do anything.
I hope someone knows what I’m referreing to.
If it is of any use, some people used http://www.privoxy.org/ for other apps to get the same as mentioned above.
I think this is a little bit more complex. It’s not just capture A and edit it to B.
This is a bot. I know these ones (also played DO). You have to know a lot of programming and it takes long time to do this.