How would I go about adding a 3D object from Maya into an iOS app? For now, before it gets too complicated, I just want to add it in, no response to touch yet. Is there a tutorial about this? Thanks!
Edit: It doesn’t necessarily have to be Maya. I can learn how to use another program.
Go to Xcode and start an OpenGL-ES Project.
Export your maya-model to *.obj(Wavefront)-format and use Jeff Lamarches obj-loader to create c-header files that you can include into your iPhone project!