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Home/ Questions/Q 8206601
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T08:44:01+00:00 2026-06-07T08:44:01+00:00

I am building a C++ application for Windows that I’m going to hook with

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I am building a C++ application for Windows that I’m going to hook with a DLL (in assembly code). But I’m having problems reverse engineering the console application I made.

I want to keep the function addresses in the same place, but they keep moving in memory each time I edit and rebuild the DLL.

Is there a way to keep them in the same place? And is there a way to keep the backing storage of a variable (e.g. int) in the same spot (memory address)?

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  1. Editorial Team
    Editorial Team
    2026-06-07T08:44:04+00:00Added an answer on June 7, 2026 at 8:44 am

    You don’t need to hardcode addresses in assembly language.

    You can just link with the DLL as usual.

    If this doesn’t work for you, post code and exact problem description.

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