I am confused with C++ vector and ask for help.
I declare a class CBoundaryPoint:
class CBoundaryPoint:
{
public:
double m_param;
int m_index;
}
And then I define a vector:
vector<CBoundaryPoint> vBoundPoints;
CBoundaryPoint bp;
double param;
// other codes
bp.m_param = param;
vBoundPoints.push_back( bp );
It surprises me that for every element in vBoundPoints, the value of m_param is totally different from the given value param. I just don’t know why.
For Example:
param = 0.3356;
bp.m_param = param; // so bp.param equals to 0.3356;
vBoundPoints.push_back( bp ); // while (*(vBoundPoints.end()-1)).m_param = -6.22774385622041925e+066; same case to other elements
So what happened and why? I’m using VS2010.
You probably get garbage when you resize the vector or create a vector of a certain size using the
size_typeconstructor. You get default-constructed objects in your vector, and these contain primmitive types. Since you have no user defined default constructor, the values are essentially random, or “garbage”.You can fix this by adding a default constructor to your class: