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Home/ Questions/Q 700019
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T03:27:03+00:00 2026-05-14T03:27:03+00:00

I am curious why this code works: typedef struct test_struct { int id; }

  • 0

I am curious why this code works:

typedef struct test_struct {
  int id;
} test_struct;

void test_func(test_struct ** my_struct)
{
test_struct my_test_struct;
my_test_struct.id=267;

*my_struct = &my_test_struct;
}

int main ()
{
test_struct * main_struct;
test_func(&main_struct);    
printf("%d\n",main_struct->id);
}

This works, but pointing to the memory address of a functions local variable is a big no-no, right?

But if i used a structure pointer and malloc, that would be the correct way, right?

void test_func(test_struct ** my_struct)
{
test_struct *my_test_struct;
my_test_struct = malloc(sizeof(test_struct));
my_test_struct->id=267;

*my_struct = my_test_struct;
}

int main ()
{
test_struct * main_struct;
test_func(&main_struct);    
printf("%d\n",main_struct->id);
}
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  1. Editorial Team
    Editorial Team
    2026-05-14T03:27:03+00:00Added an answer on May 14, 2026 at 3:27 am

    The first version working is just dumb luck. Try randomly calling something else after test_func returns but before you call printf.

    The second version is correct. Of course, you didn’t free the heap memory, but whether that matters at the end of a program is a matter of debate.

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