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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T07:43:30+00:00 2026-06-08T07:43:30+00:00

I am developing a game in Javascript/HTML/CSS and packaging it into an Android app

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I am developing a game in Javascript/HTML/CSS and packaging it into an Android app with Phonegap. The game includes a bunch of animations (many done with jquery) such as fadeins/fadeouts, div movements, etc. – nothing out of the ordinary but certainly heavy relative to most websites out there.

In ICS, the game runs extremely well – very high fps, no lag, etc. However, now that I upgraded my Galaxy Nexus to 4.1, Jelly Bean has resulted in the game slowing down to a crawl. Fade ins are now more akin to show, I constantly notice slow responsiveness to touch, the projectiles being shot keep occasionally freezing, etc.

I realize this is quite general, but I am just curious if anyone else is seeing / has seen something similar in their applications and if you have suggestions for how to fix this mess. Any tips are much appreciated.

UPDATE: after enabling 3D transforms and rewriting part of the code to include everything in Animation Frame the issue seems to be fixed.

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  1. Editorial Team
    Editorial Team
    2026-06-08T07:43:31+00:00Added an answer on June 8, 2026 at 7:43 am

    after enabling 3D transforms and rewriting part of the code to include everything in Animation Frame the issue seems to be fixed.

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