I am looking for an iOS analog for Android’s SystemClock.currentThreadTimeMillis() or Microsoft’s GetThreadTimes() or Posix clock_gettime(CLOCK_THREAD_CPUTIME_ID, ) and pthread_getcpuclockid() functions to measure the actual “clean” time used by a function in a multithreaded application. That is, I don’t want to measure the actual wall clock time spent in a function, but the on-CPU time.
I found interesting discussions about this here on stackoverflow and elsewhere. Unfortunately, neither applies to iOS.
Is there a comparable function for this on iOS?
In case anyone is looking for a good answer:
A while ago I found some great code in this answer (for finding CPU time/memory usage in OSX), and adapted it slightly. I used this for benchmarking some NEON optimizations on the ARM. You would probably only need the section which gets time for the current thread.