I am making an iOS game and I need a detection for both simple tapping and gestures (swipe etc) simultaneously. In AIR, I can only see one setting for the Multitouch input mode: TOUCH_POINT (which works for basic tapping) and GESTURE. But I need both at the same time so changing the mode isn’t an option. How can I listen to both at the same time?
Thanks,
Can.
You can use standard mouse events for tap.
This would maintain gesture multitouch input mode.
Otherwise, Gestouch framework: NUI gestures detection framework for mouse, touch and multitouch AS3 development at GitHub might be of interest.
Also note performance impacts of touch / gesture event model: