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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T16:59:38+00:00 2026-06-09T16:59:38+00:00

I am trying to implement a chat feature in a turn-based match using GameKit.

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I am trying to implement a chat feature in a turn-based match using GameKit. I think I can send the messages by calling [match endTurnWithNextParticipant:match.currentParticipant matchData:dataWithUpdatedChat completionHandler:...]

In other words, when I want to send a chat message, I end the current player’s turn so that the data gets sent to Game Center, but then the current player is next to act so he can proceed normally.

However, I have no way of updating the match data if it is not the current player’s turn. Is there any way to do this?

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  1. Editorial Team
    Editorial Team
    2026-06-09T16:59:40+00:00Added an answer on June 9, 2026 at 4:59 pm

    No, there is no way to do it. If there was it would be prone to race conditions between players. You need another service to implement a chat feature. Another option is to implement a limited chat in the game, for example an option to enter a message when ending the turn.

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