I am trying to implement BST algorithm using Cormen’s pseudo code yet having issue.
Here is my Code for Node:
public class Node {
Node left;
Node right;
int value;
Node(int value){
this.value = value;
this.left = null;
this.right = null;
}
}
and for the Bstree:
public class Btree {
Node root;
Btree(){
this.root = null;
}
public static void inorderWalk(Node n){
if(n != null){
inorderWalk(n.left);
System.out.print(n.value + " ");
inorderWalk(n.right);
}
}
public static Node getParent(Btree t, Node n){
Node current = t.root;
Node parent = null;
while(true){
if (current == null)
return null;
if( current.value == n.value ){
break;
}
if (current.value > n.value){
parent = current;
current = current.left;
}
else{ //(current.value < n.value)
parent = current;
current = current.right;
}
}
return parent;
}
public static Node search(Node n,int key){
if(n == null || key == n.value ){
return n;
}
if(key < n.value){
return search(n.left,key);
}
else{
return search(n.right,key);
}
}
public static Node treeMinimum(Node x){
if(x == null){
return null;
}
while(x.left != null){
x = x.left;
}
return x;
}
public static Node treeMaximum(Node x){
if(x == null){
return null;
}
while(x.right != null){
x = x.right;
}
return x;
}
public static Node treeSuccessor(Btree t,Node x){
if (x.right == null){
return treeMinimum(x.right);
}
Node y = getParent(t,x);
while(y != null && x == y.right){
x = y;
y = getParent(t,y);
}
return y;
}
public static Btree insert(Btree t,Node z){
Node y = null;
Node x = t.root;
while(x != null){
y = x;
if(z.value < x.value)
x = x.left;
else
x = x.right;
}
Node tmp = getParent(t,z);
tmp = y;
if(y == null){
t.root = z;
}
else if(z.value < y.value)
y.left = z;
else
y.right = z;
return t;
}
public static Btree delete(Btree t,Node z){
Node y,x;
if (z.left == null || z.right == null)
y = z;
else
y = treeSuccessor(t,z);
if (y.left != null)
x = y.left;
else
x = y.right;
if (x != null){
Node tmp = getParent(t,x);
tmp = getParent(t,y);
}
if (getParent(t,y) == null ){
t.root = x;
}
else{
if( y == getParent(t,y).left ){
getParent(t,y).left = x;
}
else{
getParent(t,y).right = x;
}
}
if(y != z){
z.value = y.value;
}
return t;
}
public static void main(String[] args){
Btree test = new Btree();
Node n1 = new Node(6);
Node n2 = new Node(3);
Node n3 = new Node(9);
Node n4 = new Node(1);
Node n5 = new Node(16);
Node n6 = new Node(4);
Node n7 = new Node(2);
Node n8 = new Node(11);
Node n9 = new Node(13);
test = insert(test,n1);
test = insert(test,n2);
test = insert(test,n3);
test = insert(test,n4);
test = insert(test,n5);
test = insert(test,n6);
test = insert(test,n7);
test = insert(test,n8);
test = insert(test,n9);
inorderWalk(test.root);
System.out.println();
test = delete(test,n8);
inorderWalk(test.root);
System.out.println();
test = delete(test,n5);
inorderWalk(test.root);
System.out.println();
test = delete(test,n2);
inorderWalk(test.root);
System.out.println();
test = delete(test,n1);
inorderWalk(test.root);
}
}
The main problem is with the remove part, sometimes it is working as intended, sometimes removing wrongly and sometimes null pointer exception. What can be the issue ?
Ps: this is NOT a homework
Some immediate problems with your code: your
treeSuccessorstarts withwhich should be
if (x.right != null), of course.Your
insertcode has the lineswhere you assign to
tmpand immediately assign to it again. It doesn’t seem to me that you need these lines at all, since you don’t usetmpfurther on. At this moment, you haveybeing the node to whose childzgets inserted, so just delete these lines.Again, in
delete, you have the lineswhere you don’t actually do anything, since
tmpis not visible outside this snippet. And further on, indelete, you repeat the expressiongetParent(t,y), which can be an expensive operation, so you should compute it only once and assign it to some variable.But in general, your code, though it seems correct (probably apart from
delete, which I did not understand completely but which looks suspicious), does not much resemble typical binary tree code. You don’t really need thegetParentandtreeSuccessormethods to implementsearch,insert, anddelete. The basic structure that you have forsearchworks for the others too, with the following modifications:insert, when you get to anulllink, instead of returningnull, insert the element to that pointdelete, when you find the element, if it has only one (or no) child, replace it with that child, and if it has two children, replace it with either the maximum of the left child tree or the minimum of the right child treeBoth of these require in addition that you keep track of the parent node while descending into the tree, but that’s the only modification you need to make to
search. In particular, there is never any need to go upwards in the tree (whichtreeSuccessorwill do).