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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T03:26:59+00:00 2026-05-14T03:26:59+00:00

I am using Box2d for a topdown game. The ground is a series of

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I am using Box2d for a topdown game. The “ground” is a series of tiles, where each tile is a static body with a sensor shape. Can I make friction take effect for this, even though the objects aren’t really “colliding” with the ground?

If Box2d won’t let me do this, I considered trying to implement my own by detecting what force is currently moving the object, and applying a force opposite to it, but I’m not quite sure how to detect that force.

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  1. Editorial Team
    Editorial Team
    2026-05-14T03:26:59+00:00Added an answer on May 14, 2026 at 3:26 am

    ApplyImpulse() instead of ApplyForce() works much better.

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