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Home/ Questions/Q 8186907
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T02:23:01+00:00 2026-06-07T02:23:01+00:00

I am using Buzz library for my audio within an HTML5 game. To cross

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I am using Buzz library for my audio within an HTML5 game. To cross menus without the music stopping, I load each menu in an iframe and the music is launched from the main page:

<body style="overflow: hidden">
    <iframe id="MainFrame" src="./mainmenu.html" 
     frameborder=0 seamless="seamless" class="mainframe"></iframe>

    <script>
        window.onload = function() {
            playLoop('audio/menumusic.mp3');
        }
</script>
</body>

var playLoop = function(name)
{
    sound = new buzz.sound(name, {preload: true, loop: true});
    sound.play();
    setInitialSoundState(sound);
    loops.add(sound);
}

Thing is that I want to be able to toggle/change the music in the pages loaded within the iframe. But whenever I use

buzz.all().mute();

nothing happens. I’m guessing that the buzz variable in the iframe and the buzz variable from the main page are not the same. How can I access the main page’s buzz so that all music is muted correctly?

I’ll be happy to give out more details if needed.

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  1. Editorial Team
    Editorial Team
    2026-06-07T02:23:02+00:00Added an answer on June 7, 2026 at 2:23 am

    Try this:

    window.parent.buzz.all().mute();
    // window.parent references an iframe's parent window
    // or the current window if the call is made from a regular page (i.e. not in an iframe)
    
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