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Home/ Questions/Q 1110071
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T02:20:17+00:00 2026-05-17T02:20:17+00:00

I am using the onScroll method of GestureDetector.SimpleOnGestureListener to scroll a large bitmap on

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I am using the onScroll method of GestureDetector.SimpleOnGestureListener to scroll a large bitmap on a canvas. When the scroll has ended I want to redraw the bitmap in case the user wants to scroll further … off the edge of the bitmap, but I can’t see how to detect when the scroll has ended (the user has lifted his finger from the screen).

e2.getAction() always seems to return the value 2 so that is no help.
e2.getPressure seems to return fairly constant values (around 0.25) until the final onScroll call when the pressure seems to fall to about 0.13. I suppose I could detect this reduction in pressure, but this will be far from foolproof.

There must be a better way: can anyone help, please?

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  1. Editorial Team
    Editorial Team
    2026-05-17T02:20:18+00:00Added an answer on May 17, 2026 at 2:20 am

    Here is how I solved the problem. Hope this helps.

    // declare class member variables
    private GestureDetector mGestureDetector;
    private OnTouchListener mGestureListener;
    private boolean mIsScrolling = false;
    
    
    public void initGestureDetection() {
            // Gesture detection
        mGestureDetector = new GestureDetector(new SimpleOnGestureListener() {
            @Override
            public boolean onDoubleTap(MotionEvent e) {
                handleDoubleTap(e);
                return true;
            }
    
            @Override
            public boolean onSingleTapConfirmed(MotionEvent e) {
                handleSingleTap(e);
                return true;
            }
    
            @Override
            public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
                // i'm only scrolling along the X axis
                mIsScrolling = true;                
                handleScroll(Math.round((e2.getX() - e1.getX())));
                return true;
            }
    
            @Override
            /**
             * Don't know why but we need to intercept this guy and return true so that the other gestures are handled.
             * https://code.google.com/p/android/issues/detail?id=8233
             */
            public boolean onDown(MotionEvent e) {
                Log.d("GestureDetector --> onDown");
                return true;
            }
        });
    
        mGestureListener = new View.OnTouchListener() {
            public boolean onTouch(View v, MotionEvent event) {
    
                if (mGestureDetector.onTouchEvent(event)) {
                    return true;
                }
    
                if(event.getAction() == MotionEvent.ACTION_UP) {
                    if(mIsScrolling ) {
                        Log.d("OnTouchListener --> onTouch ACTION_UP");
                        mIsScrolling  = false;
                        handleScrollFinished();
                    };
                }
    
                return false;
            }
        };
    
        // attach the OnTouchListener to the image view
        mImageView.setOnTouchListener(mGestureListener);
    }
    
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