I am using the pow() function like this in my application:
float IValuePlusOne = (pow(2.25,120));
but it is reporting back an infinite value, instead of the correct result. I even tried the long long and long double data types but couldn’t get them to produce the proper output.
Is there any other data type I need to use or do I need to make some other changes in my code?
As others have pointed out, you’re losing precision and reducing the size of value you can represent by casting to a float. Running the following code:
on my iPhone gives the output:
which looks to be correct (1.827×10^42).