I am wondering whether I can set a timeout value for UdpClient receive method.
I want to use block mode, but because sometimes udp will lost packet, my program udpClient.receive will hang there forever.
any good ideas how I can manage that?
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What Filip is referring to is nested within the socket that
UdpClientcontains (UdpClient.Client.ReceiveTimeout).You can also use the async methods to do this, but manually block execution: