Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 898439
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 15, 20262026-05-15T15:02:33+00:00 2026-05-15T15:02:33+00:00

I create my VBO like this: glGenBuffersARB(1,&polyvbo); glBindBufferARB(GL_ARRAY_BUFFER_ARB,polyvbo); glBufferDataARB(GL_ARRAY_BUFFER_ARB,sizeof(GLfloat) * tempvct.size(),&tempvct[0],GL_DYNAMIC_COPY); Then to update

  • 0

I create my VBO like this:

glGenBuffersARB(1,&polyvbo);

    glBindBufferARB(GL_ARRAY_BUFFER_ARB,polyvbo);
    glBufferDataARB(GL_ARRAY_BUFFER_ARB,sizeof(GLfloat) * tempvct.size(),&tempvct[0],GL_DYNAMIC_COPY);

Then to update it I just do the same thing:

    glBindBufferARB(GL_ARRAY_BUFFER_ARB,polyvbo);
    glBufferDataARB(GL_ARRAY_BUFFER_ARB,sizeof(GLfloat) * tempvct.size(),&tempvct[0],GL_DYNAMIC_COPY);

(needless to say, the data in tempvct changes)

I’m just wondering if the above produces a memory leak. do I need to delete the vbo and recreate it, or will it automatically delete the old and update?

Thanks

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-15T15:02:34+00:00Added an answer on May 15, 2026 at 3:02 pm

    It doesn’t cause a memory leak because the buffer is not reallocated.

    But why not use glBufferSubData()? it will probably be much faster and does basically the same thing.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

In my OpenGL project, I want to dynamically create smoothed polygons, similiar like this
CREATE OR REPLACE FUNCTION layer2layerAttribute RETURN VARCHAR2 AS /** * This function properly joins
create table ImagenesUsuario { idImagen int primary key not null IDENTITY } This doesn't
I create a VBO in a function and I only want to return the
Create one listview and add the item in listview like listview1.Items.Add(new ListViewItem(hello i am
I am trying to create a VBO for a simple rectangle. The GL is
When I use glGenBuffers to create a VBO with a pointer to it, I
After allocating a VBO using OpenGL I create an OpenCL buffer from it using
CREATE TABLE `tbl_atn` ( `atn_id` int(15) NOT NULL AUTO_INCREMENT, `eng_id` int(15) DEFAULT NULL, `visit`
CREATE TABLE #TEMPTABLE ( requestTime datetime2, NoOfSessions integer ) INSERT INTO #TEMPTABLE select convert(nvarchar(16),

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.