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Home/ Questions/Q 6664817
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T02:39:11+00:00 2026-05-26T02:39:11+00:00

I have a C++ DLL which I give a pointer to a static function

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I have a C++ DLL which I give a pointer to a static function as a callback:

static void CallBackFunc(int num);

In order for this function to access the rest of my code I have a pointer to the class in the header:

static void* m_obj;

and in the code:

void* CPPUDlg::m_obj;

and in the static function I have:

CPPUDlg* m_pointer = (CPPUDlg*)m_obj;

m_pointer->OnSerialMsg(num);

This allows the callback to call a non-static function but when this function calls other functions in other classes in the applcation it goes wrong with a memory access violation for any variables which are not static.

Can anyone spot what I may have done wrong? Do I need static instances of all my classes or something along these lines?

Thanks!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T02:39:12+00:00Added an answer on May 26, 2026 at 2:39 am

    Is m_obj set to a live object? – sharptooth

    Thank you so much for that comment.

    I checked and I had forgotten to set m_obj

    In my initialisation I now set m_obj = this;

    and everything works perfectly!

    Thanks!

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