I have a canvas in my webpage; I create a new Image data in this canvas then I modify some pixel through myImgData.data[] array. Now I would like to scale this image and make it bigger. I tried by scaling the context but the image remains small. Is it possible to do this?
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I have a canvas in my webpage; I create a new Image data in
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You could draw the imageData to a new canvas, scale the original canvas and then draw the new canvas to the original canvas.
Something like this should work:
Here’s a functioning demo http://jsfiddle.net/Hm2xq/2/.