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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T19:47:42+00:00 2026-05-16T19:47:42+00:00

I have a class A that I overload its operator=. However it is required

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I have a class A that I overload its operator=. However it is required that I need to do something like this:

volatile A x;
A y;
x = y;

which raised an error while compiling

error: no operator "=" matches these operands
       operand types are: volatile A = A

If I removed volatile, it’s compilable. Is there anyway to have this compiled without removing the “volatile” (and still keep the behavior of volatile) ?


Basically this is a CUDA program in which ‘x’ is a shared memory ( all threads can access and modify its value ). I want it to be “volatile” in order to avoid the compiler optimization and re-use the value instead of accessing the memory address.

More on the problem: at the beginning A is just a primitive type e.g integer, volatile worked as expected and doesn’t cause any problem, now I want it to be a custom class ( integer 128-bit for example ). I’m not sure why C++ complain in this case but not with primitive data type.

Thanks in advance.

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  1. Editorial Team
    Editorial Team
    2026-05-16T19:47:42+00:00Added an answer on May 16, 2026 at 7:47 pm

    Assuming the volatile qualification is necessary, you’ll have to add a volatile assignment operator to A (A& A::operator=(const A&) volatile).

    const_cast<A&>(x) = y will make it compile, but will technically cause undefined behaviour, and will certainly remove the guarantees that volatile gives.

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