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Home/ Questions/Q 8370955
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T14:02:23+00:00 2026-06-09T14:02:23+00:00

I have a code in AS3 that works perfectly, but I have mane repeated

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I have a code in AS3 that works perfectly, but I have mane repeated methods and functions, they are the same but using different instance names, so I would like to replace the instance name with a variable to avoid re-writing too much code.

here is part of my code:

urb_mc.urb.select(0);

trace("Urb: " + urb_mc.urb.selectedIndex);

I want to replace in this case “urb” with a variable so I tryed this:

var estado = currentLabel;
trace("este es mi estado " + estado);// this is ok = "urb"

//now I need to inset the variable in my code:

String(estado)+_mc.String(estado).select(0);//thi is so wrong!

trace("Urb: " + String(estado)+_mc.String(estado).selectedIndex);//thi is so wrong!

Any idea?

Thanks in advance

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  1. Editorial Team
    Editorial Team
    2026-06-09T14:02:25+00:00Added an answer on June 9, 2026 at 2:02 pm

    Try using:

    this[estado+"_mc"][estado].select(0);
    trace(this[estado+"_mc"][estado].selectedIndex);
    

    Sorry for all the edits!

    Thanks for the challenge! I learned there is such a thing as a multidimensional array operator for objects.

    Part 2

    Try this:

    var tweenNameArray:Array = [“Name1”, “Name2”, “Name3”]

    for (var i:int = 0; i > tweenNameArray.length(); i++){
      var myTween:Tween = new Tween();
      myTween.name = String("myTween_" + estado + "_in"); // You may want to try .toString();
    }
    

    Then referencing the tweens should work like this:

    Tween(MovieClip(this.stage.getChildByName("myTween_" + estado + "_in")).whateverMethod(); // Try with and without the MovieClip().
    

    I will say right now, it is not recommended to do things this way.

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