I have a folder in my resource folder called “tiles’. I want to be able to add or remove tiles as I develop this game, which could hold hundreds. Therefore – for the map editor I am making – I want a simple way to load these into an array (the names, at least) and then display them into an appropriate view (surface?) at runtime. Preferably in grid format, i.e. 3 across and then infinite vertically based on a for loop or whatever.
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To list the files on a folder, you can use this and it will return an array of File object.