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Home/ Questions/Q 3594018
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T19:39:17+00:00 2026-05-18T19:39:17+00:00

I have a game server which is made in Java. I want to make

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I have a game server which is made in Java. I want to make a plugin system that loads a .NET DLL and calls events / functions inside that DLL, then inside those I’ll have to call functions in the game server (Java). The only part that is giving me trouble at the moment is how to interface java and a .NET dll.

I’ve been searching and found some things but they were all based on products and I want to make my own interface for that. Ah, not to mention it needs to have high performance, the code will be called a lot of times in a second if it has to. Could someone point or give-me ideas how could I work this out?

EDIT:

To make it more explicit:

  1. Game Server (Java application) calls a function in .NET dll
  2. The .NET function just called by java, calls multiple functions from Game Server (Java Application).
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  1. Editorial Team
    Editorial Team
    2026-05-18T19:39:18+00:00Added an answer on May 18, 2026 at 7:39 pm

    Take a look at jni4net if you’re targeting Windows. It’s an alpha quality release, but Robocode already uses it to run .NET robots inside the Java runtime.

    Another option is to use a high-performance messaging approach. You’ll need a second process – likely a .NET plug-in host. That process then exchanges messages with the main Java game process. Messaging libraries like 0MQ are pretty darn fast but may not be fast enough for what you have in mind. In addition, you’ll have to create a lot of message plumbing which may be cost/time prohibitive.

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