I have a grass on terrain. In unity editor, in “edit” – “graphic emulation” there is opengl 1.1 and opengl 2.0 options. when I set it to 2.0, grass show fine. but wen I set to opengl es 1.1, grass disappeares. That is OK. But now, I’m trying to build it for my iPad: In player settings i’m setting armv7 platform, iPad only. And I cant see grass on my iPad. Am I doing anything wrong? All I need is to display grass on iPad: no metter opengl version. From xCode logs: “Version: OpenGL ES 2.0 IMGSGX543-63.24”, so, openGL version IS 2.0. I guess, it’s all about some unity settings stuff, but where?
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I remaded this scene and grass returned to it’s place.