I have a linear actuator that I am sending commands to via Visual C++. I want to do cycle testing with it (ie, extend, retract, extend, retract…). However, I want to slow down the rate at which Visual C++ sends the LA commands. The reason is that the commands are being sent too fast for the LA to respond.
Is it possible to “slow down” a C++ program?
You might want to have a look at this answer here:
https://stackoverflow.com/a/902271/557748