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Home/ Questions/Q 8377897
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T15:47:27+00:00 2026-06-09T15:47:27+00:00

i have a question about this simple code of LUA script that is used

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i have a question about this simple code of LUA script that is used in C++.

Main.cpp
#include <iostream>
using namespace std;
extern "C"
{
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}
int main()
{
    lua_State *L=luaL_newstate();
    luaL_openlibs(L);
    luaL_loadfile(L,"script.lua");
    lua_call(L,0,1);
    int n;
    n=lua_tonumber(L,-1);  // Can be changed to 0 and i gain the same result as -1
    cout<<n<<endl;
    lua_close(L);
    cout<<"test"<<endl;
    return 0;
}

script.lua
print("Hello world")
return 10

Program is working correctly and return 10 to console but, the question is why when i change lua_tonumber(L,-1) -1 to 0 it still returns 10? It seems that i have two 10 in the stack one with index 0 and other with index -1. But why?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-09T15:47:29+00:00Added an answer on June 9, 2026 at 3:47 pm

    From Lua documentation:

    A positive index represents an absolute stack position (starting at 1); a negative index
    represents an offset relative to the top of the stack.

    0 index is unallowed in Lua and the behavior is undefined (probably it just changes 0 to 1, but you shouldn’t rely on that).

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