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Home/ Questions/Q 887629
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T13:15:33+00:00 2026-05-15T13:15:33+00:00

I have a structure such as typedef struct FT_Bitmap_ { int rows; int width;

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I have a structure such as

   typedef struct  FT_Bitmap_
  {
    int             rows;
    int             width;
    int             pitch;
    unsigned char*  buffer;
    short           num_grays;
    char            pixel_mode;
    char            palette_mode;
    void*           palette;

  } FT_Bitmap;

defining my bitmap data

I want to create a valid bmp file from this structure. How can I do that?

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  1. Editorial Team
    Editorial Team
    2026-05-15T13:15:34+00:00Added an answer on May 15, 2026 at 1:15 pm

    Take a look at:

    http://en.wikipedia.org/wiki/BMP_file_format

    Write out the header, the palette and the data.

    Just take care when you write the bitmap data. It’s “upside-down” – the first pixel in data is the left-bottom corner pixel.

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