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Home/ Questions/Q 4345224
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T12:00:22+00:00 2026-05-21T12:00:22+00:00

I have a UIButton that i’d like the user to be able to drag

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I have a UIButton that i’d like the user to be able to drag with TouchDragInside. How do i get the button to move as the user moves their finger?

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  1. Editorial Team
    Editorial Team
    2026-05-21T12:00:23+00:00Added an answer on May 21, 2026 at 12:00 pm

    As Jamie noted, a pan gesture recognizer is probably the way to go. The code would look something like what follows.

    The button’s view controller might add a gesture recognizer to the button (possibly in viewDidLoad) as follows:

        UIPanGestureRecognizer *pangr = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(pan:)];
        [myButton addGestureRecognizer:pangr];
        [pangr release];
    

    And, the view controller would have the following target method to handle the gesture:

    - (void)pan:(UIPanGestureRecognizer *)recognizer
    {
        if (recognizer.state == UIGestureRecognizerStateChanged || 
            recognizer.state == UIGestureRecognizerStateEnded) {
    
            UIView *draggedButton = recognizer.view;
            CGPoint translation = [recognizer translationInView:self.view];
    
            CGRect newButtonFrame = draggedButton.frame;
            newButtonFrame.origin.x += translation.x;
            newButtonFrame.origin.y += translation.y;
            draggedButton.frame = newButtonFrame;
    
            [recognizer setTranslation:CGPointZero inView:self.view];
        }
    }
    

    CORRECTED as per rohan-patel’s comment.

    In the previously posted code , the x and y coordinate’s of the origin of the button’s frame were set directly. It was incorrect as: draggedButton.frame.origin.x += translation.x. A view’s frame can be changed, but the frame’s components cannot be changed directly.

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