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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T00:25:24+00:00 2026-06-09T00:25:24+00:00

I have an HTML5 game running in desktop web browsers using WebGL. Obviously HTML5

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I have an HTML5 game running in desktop web browsers using WebGL. Obviously HTML5 and jscript can be built out to the mobile platform, but then what happens to the WebGL code?

I assume WebGL doesn’t work very well in mobile apps.

Then how do you use OpenGL in mobile HTML5? Is there a jscript binding to OpenGL ES?

Thanks

EDIT: Just to be clear I am talking about native installed mobile apps not browsers. As in using something like PhoneGap

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  1. Editorial Team
    Editorial Team
    2026-06-09T00:25:25+00:00Added an answer on June 9, 2026 at 12:25 am

    I assume WebGL doesn’t work very well in mobile apps.

    What does you make think this? WebGL has been based on OpenGL-ES 2.0, which is the OpenGL-ES profile supported by most mobile devices out there. So WebGL maps nicely to mobile devices’ GPU capabilities. It’s more a question of browser suppport, than performance.

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