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Home/ Questions/Q 5968989
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T20:10:02+00:00 2026-05-22T20:10:02+00:00

I have implemented horizontal scroll, but vertical scroll making trouble, and the trouble is

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I have implemented horizontal scroll, but vertical scroll making trouble, and the trouble is difficult to explain. So I can scroll scene vertically, and horizontally, if that is been done from the scene’s origin, i.e ccp(0,0). But when Scrolling towards X have been done, and been paused in the middle, then if i scroll it vertically, it actually scroll diagonally, back to origin(x), and new position of y.
I know it’s complicated to understand, but how can it be achieved to scroll it vertically from the position it have been scrolled down.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-22T20:10:02+00:00Added an answer on May 22, 2026 at 8:10 pm

    IF SOMEONE HAVE GOT MY QUESTION THEN HERE IS THE ANSWR FOR HIM,

    //NAVIGATION TOWARDS X AND Y WhenEver and how ever you want         
                if (abs(diffX) > abs(diffY))
                {
                    CCLOG(@"yScrlFlag=%d",yScrlFlag);
                    if(diffX > 0)
                    {
                        xScrlFlag=1;
                        [self.parent runAction:[CCMoveTo actionWithDuration:round(-(-3112-self.parent.position.x)/250) position:ccp((-3112-self.position.x),self.parent.position.y)]];
                    }
                    else
                    {
                        [self.parent runAction:[CCMoveTo actionWithDuration:(-self.parent.position.x/250) position:ccp(0,self.parent.position.y)]];
                        xScrlFlag=0;
                    }
                }
                else
                {   
                    if (1) 
                    {
                        if(diffY < 0)
                        {
                            yScrlFlag=1;
                            //CCLOG(@"\n nodePosition.x=%f \n nodePosition.y=%f",nodePosition.x,nodePosition.y);
                            [self.parent runAction:[CCMoveTo actionWithDuration:(-(-500-self.parent.position.y)/250) position:ccp(self.parent.position.x,(-self.position.y))]];
                        }
                        else
                        {   
                            yScrlFlag=0;
                            [self.parent runAction:[CCMoveTo actionWithDuration:(-(-500-self.parent.position.y)/250) position:ccp(self.parent.position.x,0)]];
                        }   
                        CCLOG(@"yScrlFlag=%d",yScrlFlag);                       
                    }
                }
    
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