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Home/ Questions/Q 8345309
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T06:38:10+00:00 2026-06-09T06:38:10+00:00

I have some code that is sprinkled with constructs like this if(debug) { Output

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I have some code that is sprinkled with constructs like this

if(debug) {
    Output << "f1: " << f1() << "\n";
}

Now what I want to do is write a stream class Debug where I could write it like this

Debug << "f1: " << f1() << "\n";

If some global flag is set then this would generate output, otherwise not.

Now: this can be quite easily done by making Debug return a stream that goes to /dev/null which would swallow the output. The problem is that f1() still gets evaluated (and ‘rendered’ into a textual representation which might be even more expensive) which might be quite bad for the performance.

Now my question: is there any trick that allows the skipping of the ‘evaluation’ of

"f1: " << f1() << "\n"

completely if Debug decides that no output should be done? Similar to the short circuiting that C++ does for f() && g() where g() is not evaluated if f()is false (I seriously considered writing a stream class that uses && as the output operator but from what I read short-circuiting is not done for overloaded operator&&)

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  1. Editorial Team
    Editorial Team
    2026-06-09T06:38:13+00:00Added an answer on June 9, 2026 at 6:38 am

    What you can do is define this macro:

    #define Debug_Stream \
    if(!debug); else Output
    

    This would make this:

    Debug_Stream << "f1: " << f1() << "\n";
    

    become equivalent to this:

    if(debug) {
        Output << "f1: " << f1() << "\n";
    }
    

    But literally (plus whitespace for readability)

    if(!debug);
    else
        Output << "f1: " << f1() << "\n";
    
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