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Home/ Questions/Q 8161463
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T18:30:18+00:00 2026-06-06T18:30:18+00:00

I have some text that I always need to display (like a HUD). When

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I have some text that I always need to display (like a HUD). When a sprite goes over top of it though, the sprite covers up the text. How do I always make the text on the very top layer?

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  1. Editorial Team
    Editorial Team
    2026-06-06T18:30:20+00:00Added an answer on June 6, 2026 at 6:30 pm

    Why you don’t use HUD class? You can attach it to your camera and it will always be over all your entities attached in your regular scene. In order to achieve that you need to create an instance of HUD, attache the sprite you need to be on top of everything and use the method setHUD from the Camera.

    Edit:

    @Override
    protected Scene onCreateScene() {
        /* ... */
        HUD hud = new HUD();
        hud.attachChild("your sprite with the text goes here");
        getEngine().getCamera().setHUD(hud); //or mCamera.setHUD(hud)
        /* ... */
    }
    
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