I have some variable text in an NSTextField that renders on a CALayer background view. As a CALayer does not support sub-pixel aliasing for text rendering of any text on top of it, this text looks rubbish.
A bit of googling reveals the reasons why this is, and that text must be rendered onto an opaque background to have SPA enabled. Rendering onto an opaque background is something I’d like to avoid if at all possible in this case. Is there a better workaround?
I am completely amenable to rendering the text myself into an NSImage, if that will help, but I can’t find any confirmed reports that it will.
It looks absolutely fine in Interface Builder so I know the secret is somewhere inside this computer just straining to get out.
Workaround found. Nothing in Quartz can render text with Sub-Pixel Aliasing on top of a transparent background, seemingly. However, you CAN render text to an offscreen bitmap buffer, providing that offscreen bitmap buffer has been created in the correct fashion. The background of this buffer must be opaque.
My view previously had a PNG background that was slightly transparent. I could have simply made this background opaque and rendered to it without problem, but as this view needs to fade in and out, it needed to be CALayer-backed, so the text renders once properly, and then subsequently renders without Sub-Pixel Aliasing.
Here’s my code. It seems incredibly verbose, I’d love it if anyone could help me whittle it down. It assumes you have an NSImageView called
_titleand an NSString calledtitle.