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Home/ Questions/Q 5986403
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T22:39:58+00:00 2026-05-22T22:39:58+00:00

I have the following method it creates a generic list recursively. I’m getting some

  • 0

I have the following method it creates a generic list recursively. I’m getting some interesting results. The property CurrentAllocation is always overwritten with the last value.

Here is the line in question.

courierTypeRegion.CurrentAllocation = remaining;
courierTypeRegionOutput.Add(courierTypeRegion);

Here is the whole method

public static List<CourierTypeRegion> FindClosest2(decimal quantity, decimal remaining, ICollection<CourierTypeRegion> courierTypeRegions, List<CourierTypeRegion> courierTypeRegionOutput)
        {
            var processed = false;
            var courierOrderByDesc = courierTypeRegions.OrderByDescending(x => x.CourierType.PalletsPerTrailer).ToList();
            var courierCount = courierOrderByDesc.Count();
            var courierCurrent = 0;
            foreach (var courierTypeRegion in courierOrderByDesc)
            {

                if (remaining >= courierTypeRegion.CourierType.PalletsPerTrailer && !processed)
                {
                    courierTypeRegion.CurrentAllocation = courierTypeRegion.CourierType.PalletsPerTrailer;
                    courierTypeRegionOutput.Add(courierTypeRegion);
                    processed = true;
                }

                if (!processed)
                {
                    if (courierOrderByDesc[courierCurrent + 1] != null)
                    {
                        if (remaining > courierOrderByDesc[courierCurrent + 1].CourierType.PalletsPerTrailer)
                        {
                            courierTypeRegion.CurrentAllocation = remaining;
                            courierTypeRegionOutput.Add(courierTypeRegion);
                            processed = true;
                        }
                    }
                }
                courierCurrent++;
            }

            if (!processed)
            {
                if (courierTypeRegions.Count > 0)
                {
                    var courierTypeRegionRemaining =
                        courierTypeRegions.Where(x => x.CourierType.PalletsPerTrailer >= remaining).OrderByDescending(
                            x => x.CourierType.PalletsPerTrailer).SingleOrDefault();
                    if (courierTypeRegionRemaining != null) courierTypeRegionOutput.Add(courierTypeRegionRemaining);
                    processed = true;
                }
            }


            var currentRemaining = quantity - courierTypeRegionOutput.Sum(x => x.CourierType.PalletsPerTrailer);

            if (currentRemaining > 0)
            {
                FindClosest(quantity, currentRemaining, courierTypeRegions, courierTypeRegionOutput);
            }

            return courierTypeRegionOutput;
        }
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-22T22:39:59+00:00Added an answer on May 22, 2026 at 10:39 pm

    ‘CourierTypeRegion’ is one instance that lives for the entire foreach loop, it is not instantiated and destroyed every loop iteration. You are repeatedly adding the same instance to your list. You end up with a list where all items reference the the last value in the loop.

    You need to change your foreach loop as follows:

    foreach (var courierTypeRegion in courierOrderByDesc)
                {
    var courierRegionCopy = courierTypeRegion;    
                    if (remaining >= courierTypeRegion.CourierType.PalletsPerTrailer && !processed)
                    {
                        courierRegionCopy.CurrentAllocation = courierTypeRegion.CourierType.PalletsPerTrailer;
                        courierTypeRegionOutput.Add(courierRegionCopy);
                        processed = true;
                    }
    
                    if (!processed)
                    {
                        if (courierOrderByDesc[courierCurrent + 1] != null)
                        {
                            if (remaining > courierOrderByDesc[courierCurrent + 1].CourierType.PalletsPerTrailer)
                            {
                                courierRegionCopy.CurrentAllocation = remaining;
                                courierTypeRegionOutput.Add(courierRegionCopy);
                                processed = true;
                            }
                        }
                    }
                    courierCurrent++;
                }
    
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