I have this class for button which was added to my project workspace. I had
linker error ( Apple Mach-o Linker Error)
Then again i opened a new project and added this class.
In my ViewController.h
#import <UIKit/UIKit.h>
#import <UIView+Glow.h>
@interface ViewController:UIViewController
@property(non atomic,strong) IBOutlet UIView *testView;
end
And in my ViewController.m
Added is the screenshot
#importViewController.h
-(void) viewDidLoad{
[super viewDidLoad];
[testView startGlowing]
}
I had
*unrecognized selector sent to instance error
This is the class
I suggest you use the Glow Category of UIView made by secret lab.
Any suggestion on how to call this class?
attached are the screenshots of the issue



If you have copied
UIView+Glow.hinto your project, you should use this to import it:You should not use the angle brackets (
<UIView+Glow.h>) to import headers that are part of your project.If you have not copied
UIView+Glow.minto your project, you need to do so.If you have copied
UIView+Glow.minto your project, you need to make sure it is included in the “Compile Sources” build phase of your target.The easiest way to check is to open
UIView+Glow.min the primary editor. Then choose the View > Utilities > Show File Inspector menu item. Look at the File Inspector (on the right side of the Xcode window). Make sure it’s showing information forUIView+Game.m. Then look at the “Target Membership” section. Make sure the checkbox next to your target is checked.Update
The three linker errors in your final screenshot happened because you haven’t added the
QuartzCoreframework to your project. This is the framework that contains the Core Animation classes.If you don’t know how to add a framework to your project, look at How to "add existing frameworks" in Xcode 4?.