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Home/ Questions/Q 8315585
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T21:09:54+00:00 2026-06-08T21:09:54+00:00

I have this code: #ifndef FUNCSTARTER_H #define FUNCSTARTER_H #endif // FUNCSTARTER_H #include <QObject> class

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I have this code:

#ifndef FUNCSTARTER_H
#define FUNCSTARTER_H

#endif // FUNCSTARTER_H

#include <QObject>

class FunctionStarter : public QObject
{
    Q_OBJECT
public:
    FunctionStarter() {}
    virtual ~FunctionStarter() {}

public slots:
    void FuncStart(start) {
        Start the function
    }
};

In the FuncStart function, you would put your function in as a parameter and then it would execute the parameter (aka the function). How would I do this?

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  1. Editorial Team
    Editorial Team
    2026-06-08T21:09:56+00:00Added an answer on June 8, 2026 at 9:09 pm

    You’d pass the function pointer as parameter. This is called a callback.

    typedef void(*FunPtr)();  //provide a friendly name for the type
    
    class FunctionStarter : public QObject
    {
    public:
        void FuncStart(FunPtr) { //takes a function pointer as parameter
            FunPtr();  //invoke the function
        }
    };
    
    void foo();
    
    int main()
    {
        FunctionStarter fs;
        fs.FuncStart(&foo); //pass the pointer to the function as parameter
                            //in C++, the & is optional, put here for clarity
    }
    
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