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Home/ Questions/Q 8327973
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T01:17:25+00:00 2026-06-09T01:17:25+00:00

I have this producer / consumer code : MAIN : static void Main() {

  • 0

I have this producer / consumer code :

MAIN :

static void Main()
{
    using(PCQueue q = new PCQueue(2))
    {
        for(int i = 0; i < 10; i++)
        {
            int itemNumber = i; // To avoid the captured variable trap
            q.EnqueueItem(() = > {
                Thread.Sleep(1000); // Simulate time-consuming work
                Console.Write(" Task" + itemNumber);
            });
        }
        Console.WriteLine("Enqueued 10 items");
        Console.WriteLine("Waiting for items to complete...");
    }

}

CLASS :

   public class PCQueue: IDisposable
  {
      readonly object _locker = new object();
      Thread[] _workers;
      Queue < Action > _itemQ = new Queue < Action > ();
      public PCQueue(int workerCount)
      {
          _workers = new Thread[workerCount];
          // Create and start a separate thread for each worker
          for(int i = 0; i < workerCount; i++)
          (_workers[i] = new Thread(Consume)).Start();
      }
      public void Dispose()
      {
          // Enqueue one null item per worker to make each exit.
          foreach(Thread worker in _workers) EnqueueItem(null);
      }
      public void EnqueueItem(Action item)
      {
          lock(_locker)
          {
              _itemQ.Enqueue(item); // We must pulse because we're
              Monitor.Pulse(_locker); // changing a blocking condition.
          }
      }
      void Consume()
      {
          while(true) // Keep consuming until
          { // told otherwise.
              Action item;
              lock(_locker)
              {
                  while(_itemQ.Count == 0) Monitor.Wait(_locker);
                  item = _itemQ.Dequeue();
              }
              if(item == null) return; // This signals our exit.
              item(); // Execute item.
          }
      }
  }

Question :

Lets say Executing the item(); takes a long time.

1) we enqueue a new work and pulse. ( 1 consumer is busy now)
2) we enqueue a new work and pulse. ( second consumer is busy now)
3) we enqueue a new work and pulse. 

And now ? both threads are busy !

I know that the pulse will be lost ( or not ?)

Is the only solution is to change it to AutoResetEvent ?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-09T01:17:27+00:00Added an answer on June 9, 2026 at 1:17 am

    And now ? both threads are busy !
    I know that the pulse will be lost ( or not ?)

    Yes, when (all) your threads are busy executing the Item() call, a Pulse will be lost.

    But that does not have to be a problem, you are Pulsing after every Enqueue(), and basically a Pulse is only required when queue.Count has gone from 0 to 1. You have many more Pulses then needed.

    But when you were to try to optimize the number of Pulses you would probably get into trouble.
    The fact that Wait/Pulse is stateless does mean you should use it carefully.

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