Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8244945
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 7, 20262026-06-07T22:01:37+00:00 2026-06-07T22:01:37+00:00

I hope I do not make my first mistake with my first post. I

  • 0

I hope I do not make my first mistake with my first post.

I am writing a library for several graphical effects and filters (for example Sobel or Gauß mask).
Because of the low Speed, doing this on the CPU, I wrote some shaders with the Shazzam tool.

My concret Problem is, that I am not able to use this shader in C#.
In the Internet I found only advice how to apply a pixelshader as a effect in XAML directly to a element, which is not usable for my application, because this makes it impossible to apply several shaders on one Image, which is needed, for example the Canny Edge Detector.

To illustarte this issue a Little pseudo-code, which should Show, what I expect from the method.

PixelShader somePixelShader  = new PixelShader(pixelshader.ps);
somePixelShader.Input = Bitmap;
somePixelShader.Height = 200;
somePixelShader.Width = 800;

somePixelShader.Execute();
Bitmap = somePixelShader.Result;

As you see, everything should be done in C#.

Perhaps you can help me with my issue.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-07T22:01:40+00:00Added an answer on June 7, 2026 at 10:01 pm

    You can make a copy of the current effect output as a bitmap with RenderTargetBitmap, then submit this outputted image as the new input for the next effect, rinse, repeat.

    Update : after a small (and inconclusive) test, this will not work : Can't render pixel shader to RenderTargetBitmap! Please help!

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Hello dearest community, First of all, I hope my intention is not missconcept. I
First, it seems this question is not program related, however I still make up
Hope this is not a dupe. I would like to be able to do
I hope I'm not duplicating here :-) I'm wondering what's the most effective way
I hope I am not missing something very obvious here, I want to get
I hope I am not missing something very simple here. I have done a
I really hope this is not a question posed by millions of newbies, but
I'm pretty new to ASP.NET MVC and I hope it is not a too
This has been driving me nuts. I hope it's not been asked before but
Possible Duplicate: What does 'foo' really mean? I hope it is not the most

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.