Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8354949
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 9, 20262026-06-09T09:42:51+00:00 2026-06-09T09:42:51+00:00

I m working on a plugin for unity3d using java. i dont know why

  • 0

I m working on a plugin for unity3d using java. i dont know why i suddenly get
Error: INSTALL_PARSE_FAILED_MANIFEST_ MALFORMED when i m trying to install in my android device.
I have made android build in Unity.

I have cooked my jar with AndroidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
      package="org.mypack.test"
      android:versionCode="1"
      android:versionName="1.0">

    <uses-sdk android:minSdkVersion="7" ></uses-sdk>
    <application android:label="@string/app_name" >
        <activity android:name=".TestActivity"
                  android:label="@string/app_name">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
</manifest> 

And in Unity3D my AndroidManifest.xml is

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.unity3d.player" android:installLocation="preferExternal" android:versionCode="1" android:versionName="1.0">

  <supports-screens android:smallScreens="true"  android:normalScreens="true"  android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true"/>

    <uses-sdk android:minSdkVersion="7"></uses-sdk>  
    <application android:icon="@drawable/app_icon" android:label="@string/app_name"  android:debuggable="true">

      <activity android:name="com.unity3d.player.UnityPlayerProxyActivity"  android:label="@string/app_name"  android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
          <intent-filter>
              <action android:name="android.intent.action.MAIN" />
              <category android:name="android.intent.category.LAUNCHER" />
          </intent-filter>
      </activity>

      <activity android:name="com.unity3d.player.UnityPlayerActivity" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
      </activity>

      <activity android:name="com.unity3d.player.UnityPlayerNativeActivity" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
          <meta-data android:name="android.app.lib_name" android:value="unity" />
          <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
      </activity>

      <activity android:name="com.unity3d.player.VideoPlayer" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
      </activity>

      <activity android:name="com.google.ads.AdActivity" android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize">
      </activity>

    </application>
    <uses-permission android:name="android.permission.INTERNET"/>
    <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
</manifest>
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-09T09:42:52+00:00Added an answer on June 9, 2026 at 9:42 am

    Resolved. I don’t know why is this error coming. But i wrote AndroidManifest.xml again manually line by line & suddenly it starts working.

    But couldn’t figure out, why above files were not working..

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I m working on a Android Java Plugin for Unity3D. I my Android Project,
I'm trying to get maven's release plugin working with Perforce. When I run: mvn
I am trying to get this awesome JQuery plugin working with SQL Server. I
I'm trying to get the backbone-relational plugin working with an association between tasks and
I'm trying to get the jstree plugin working, following the Predefined HTML example on
I am trying desperately to get a maven maven-glassfish-plugin working to start my domain
I'm using android java plugin to call my java function in unity like this:
I am trying to get the masonry plugin working with a tumblr theme. I
I'm trying to get the maven release plugin working, integrating with Perforce. I finally
I'm trying to get dropdownchecklist jquery plugin working with ko. I've wired up custom

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.