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Home/ Questions/Q 8380799
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T16:32:55+00:00 2026-06-09T16:32:55+00:00

I need to generate some large graphs whose width and height can go up

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I need to generate some large graphs whose width and height can go up to millions of pixels in size. Please note that I do NOT want to scale down the image. Each point must represent one pixel.

Now using the Bitmap and Graphics objects, this is very much possible if I split the image into smaller squares but it is painfully slow.

I already calculate the pixel RGB values so was wondering if there is a way to create a byte array with these values and manually save them as an uncompressed BMP format file instead of dealing with the Bitmap class and the drawing functions of the Graphics class.

I am comfortable with unsafe code if that helps to speed up the process.

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  1. Editorial Team
    Editorial Team
    2026-06-09T16:32:56+00:00Added an answer on June 9, 2026 at 4:32 pm

    (While there is good question if anything will be able to read such files…)

    BMP format is very simple – you can write it directly to disk (I’d recommend avoiding building huge file in memory unless you have other reasons to do so). There is a fixed-size header and then (for 24bpp) sequences of colors aligned on some width. Assuming you can pick width you will not even need to add any padding – just rows of colors for each pixel.

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