Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 822647
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 15, 20262026-05-15T02:49:47+00:00 2026-05-15T02:49:47+00:00

I understand that wherever possible we shall use forward declarations instead of includes to

  • 0

I understand that wherever possible we shall use forward declarations instead of includes to speed up the compilation.

I have a class Person like this.

#pragma once

#include <string>

class Person
{
public:
    Person(std::string name, int age);
    std::string GetName(void) const;
    int GetAge(void) const;
private:
    std::string _name;
    int _age;
};

and a class Student like this

#pragma once

#include <string>

class Person;

class Student
{
public:
    Student(std::string name, int age, int level = 0);
    Student(const Person& person);
    std::string GetName(void) const;
    int GetAge(void) const;
    int GetLevel(void) const;
private:
    std::string _name;
    int _age;
    int _level;
};

In Student.h, I have a forward declaration class Person; to use Person in my conversion constructor. Fine. But I have done #include <string> to avoid compilation error while using std::string in the code. How to use forward declaration here to avoid the compilation error? Is it possible?

Thanks.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-15T02:49:47+00:00Added an answer on May 15, 2026 at 2:49 am

    Since used string as

    std::string _name;
    //^^^^^^^^^ concrete member    
    

    the whole structure of string would be needed, so the declaration must be needed. You must #include <string>.


    Declaration of string can be omitted possible if you write, e.g.

    std::string* _name;
    //^^^^^^^^^^ pointer or reference
    

    which you could use a forward declaration, but I still recommend you not to do so, because std::string is not a simple structure type like Person or Student, but a very complex type involving many templates:

    template<class charT, class traits = char_traits<charT>, class Allocator = allocator<charT> >
    class basic_string { ... };
    typedef basic_string<char> string;
    

    If you forward declare it wrongly (e.g. class string;), the compilation will fail when you actually use it because of conflicting type.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I understand that in CUDA's memory hierachy, we have things like shared memory, texture
I have a bunch of images on the page, that I use jQuery-UI to
I understand that: '\n' // literally the backslash character followed by the character for
I understand that JVM and CLR were designed as stack-based virtual machines. When JIT
I understand that the em measurement is a relative unit for font-size, relative to
I understand that this question may be subjective, this is why I need an
I understand that applications under the same domain name can talk to each other
I understand that storage history is something that is better to keep for vcs
I understand that we can set the various style attributes from code behind using
I understand that the functional style prefers var or val List of a mutable,

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.