I’d like to try out OpenGL programming in Scheme.
Can anyone give a recommendation for a decent Scheme compiler / OpenGL library combination?
I have no reservations, though it would be nice (but not a requirement) to be able to produce native, executable binaries — primarily on Windows, but also on UNIX and/or Mac OS X.
EDIT: Changed to community wiki, since the question does not have a definite answer I can accept. Thanks for the replies!
PLT Scheme includes OpenGL bindings in 2 forms, one that matches the C API, and one that’s more “scheme” like in usage.
Update: PLT Scheme is now known as Racket, which also has OpenGL bindings.