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Home/ Questions/Q 8255667
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T01:36:17+00:00 2026-06-08T01:36:17+00:00

I’m building a new entity system in Java. I’m wondering whether my proposed method

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I’m building a new entity system in Java. I’m wondering whether my proposed method would cause any issues, architecture-wise or performance-wise.

I want:

...

for (Entity entity : entities)
{
    for (Entry<String, Component> entry : entity.components.entrySet()) //collection is a Map
    {
        Component component = entry.getValue();
        component.update(deltaTime);
    }
}

...

vs. the undesirable alternative:

...


for (Entity entity : entities)
{
    if (entity.componentA != null)
        entity.componentA.update(deltaTime);

    if (entity.componentB != null)
        entity.componentB.update(deltaTime);

    //etc. for as many components as the entity has. Finite, but possibly many.
}

...

With the first approach, some things I’ve thought of in regard to the HashMap approach:

  • I would avoid unecessary conditionals (non-trivial when thousands of entities are having their update() called);
  • Read access time is O(1) on average (the only time you’re likely to not get that is on a hash collision);
  • HashMap.entrySet() must be called to iterate over the collection using for-each syntax. As I understand it from the docs, “the collection [set] is backed by the map”. However this does not tell me if HashMap is internally creating the set, each time entrySet() is called.
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-08T01:36:18+00:00Added an answer on June 8, 2026 at 1:36 am

    The first version is almost certainly going to be the best design:

    • More general code – covers all possible component configurations
    • More succinct code and maintainable – avoid all the conditionals
    • More flexible at runtime – you can dynamically change the list of components
    • Fast – should be O(1) per component assuming entity.components is a sensible data structure with a good iterator

    If you really care about performance and have already profiled that this is an important special case, you may want to consider writing a custom data structure (e.g. ComponentList) for entity.components, which would have an additional methods updateAll(deltaTime) to efficiently perform the update operation for all contained components. This has a couple of advantages:

    • You can avoid the allocation of an Iterator object (which would happen if you used HashMap or ArrayList)
    • You can avoid some unnecessary castings by specialising on the Component type
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