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Home/ Questions/Q 928107
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T19:57:28+00:00 2026-05-15T19:57:28+00:00

I’m building a Silverlight 4 UserControl in Blend which has three VisualStates. I would

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I’m building a Silverlight 4 UserControl in Blend which has three VisualStates.

I would like to have the states change from the first to the second state after a delay of a few seconds, second to third after a few more seconds, third to first after another delay, and continue rotating like that.

Essentially, this is a very primitive “ad rotator”, using some static images for a prototype I’m building.

Is it possible to do this using Blend? If so, how? I’m able to use TimerTriggers and ActivateStateAction behaviors to create the first full rotation, but I’m not sure how to reset the timers, or whether another approach will work better.

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  1. Editorial Team
    Editorial Team
    2026-05-15T19:57:28+00:00Added an answer on May 15, 2026 at 7:57 pm
    1. Name the control with an x:Name label; I named mine “ControlName”
    2. Declare a TimerTrigger:

      <ei:TimerTrigger MillisecondsPerTick="3000">
          <ei:CallMethodAction MethodName="NextState" TargetObject="{Binding ElementName=ControlName}"/>
      </ei:TimerTrigger>
      
    3. Implement this code with your states in the code behind. Yes. The Code Behind.

      Public Sub NextState()

          Select Case Me.RotateImageStates.CurrentState.Name
              Case "run1"
                  VisualStateManager.GoToState(Me, "run2", True)
              Case "run2"
                  VisualStateManager.GoToState(Me, "run3", True)
              Case "run3"
                  VisualStateManager.GoToState(Me, "run1", True)
              Case Else
                  VisualStateManager.GoToState(Me, "run1", True)
          End Select   
      

      End Sub

    4. …?

    5. Profit!

    Name the control with an x:Name=”SomeName”

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