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Home/ Questions/Q 881677
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T12:18:04+00:00 2026-05-15T12:18:04+00:00

I’m designing a method for an input handler class. Here is some pseudo code…

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I’m designing a method for an input handler class. Here is some pseudo code…

void InputHandler::ScanEvents( boost::function1< void, std::string& > &func ) {
   // Scan keys, determining string to pass
     // If string found, call func with string as its argument on object tied to func
}

I’m not exactly sure how to implement this, or if it is even possible, since the whole point of a function is to separate it from its caller. The idea is that an object has a private member function and a boost::function member that holds it. Whenever it calls ScanEvents on its InputHandler, it passes that function, so the ScanEvents can “activate it” whenever an appropriate event is found.

Efficiency is a concern, as this is in a domain where performance is important, and this function is called frequently.

P.S. I swear I remember reading an example like this in one of Scott Meyer’s books, but I can’t find it for the life of me. Maybe it was in Modern C++ Design…looking….

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  1. Editorial Team
    Editorial Team
    2026-05-15T12:18:05+00:00Added an answer on May 15, 2026 at 12:18 pm

    Something along the lines of

    class Thingy
    {
    public:
        Thingy() : callback(bind(&Thingy::Callback, this, _1)) {}
    
        void DoStuff()
        {
            handler.ScanEvents(callback);
        }
    
    private:
        InputHandler handler;
        function<void(string)> callback;
    
        void Callback(string s)
        {
            cout << "Called with " << s << endl;
        }
    };
    

    ought to do what you describe. But it would probably be more efficient for the callback to take the string by reference.

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