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Home/ Questions/Q 8362025
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T11:50:41+00:00 2026-06-09T11:50:41+00:00

I’m getting stuck with MFC C++ polymorphism, here’s my problem: I have a class,

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I’m getting stuck with MFC C++ polymorphism, here’s my problem:

I have a class, let’s say A, that implements a lot of useful stuff, but every object I need to instantiate from it, requires a little customization, so I decided to derive each of my classes (i.g.: A1, A2… ).
Now, the initialization of these objects require some operations that are the same for ALL subclasses, so I’ve build a static method that does this task and here comes the problem:

void CFastInit::FastGrid( const CStatic &stPosition, A *pGrid, UINT nID, CWnd *pWnd )
{
    stPosition.GetClientRect( rctGriPos );
    stPosition.MapWindowPoints( pWnd, rctGriPos );
    pGrid->Create( WS_CHILD | WS_VISIBLE, rctGriPos, pWnd, nID );
    pGrid->SetWholeRowSel();
}

From the Debugger I can see that pGrid is of right type ( A1, A2… ), but the call:

pGrid->Create(

is done to A::Create and not to A1::Create or A2::Create. Is there a workaround to this?

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  1. Editorial Team
    Editorial Team
    2026-06-09T11:50:43+00:00Added an answer on June 9, 2026 at 11:50 am

    Seems you have a static function FastGrid(). Note that this function is shared by all objects of the base class, and all objects of any class derived from base.

    In this function, you are getting a pointer to the base class as a parameter: A *pGrid, and then make a function call on that pointer: pGrid->Create().

    Now, if pGrid points on a derived class object, you need the Create() function to be virtual, if you want to have polymorphism. If it is not virtual, the Create() function of a base class will always get called.

    Probably you want something like this:

    class base
    {
    public:
        static void foo( base * ptr)
        {
            ptr->bar();
        }
        virtual void bar()
        {
            std::cout << "base class bar() call" << std::endl;
        }
    };
    
    class derived : public base
    {
        virtual void bar()
        {
            std::cout << "derived class bar() call" << std::endl;
        }
    };
    
    int main(int argc, char *argv[])
    {
        base::foo( new derived() );
    }
    

    Output:

    derived class bar() call
    

    If you remove the virtual keyword, the output will be

    base class bar() call
    

    and that’s what you have now. Also note that the static function in my example could be also called like this: derived::foo( new derived() );, that would not change anything.

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